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Individual Event Rules
Musical Forms
- Must bring your own sound system (with power supply)
- Weapons are optional but then you must follow all weapon forms restrictions (see next paragraph on weapon form rules)
Weapon forms
- No release moves in under black belt divisions.
- No over the head baseball swings in under black belt divisions.
- If you drop your weapon you will be automatically disqualified
- If you have to start over due to your owe negligence or memory lapse you will be allowed to do so once but will have .2 deducted from your final score.
** In deciding which division you compete in follow 2 simple rules. One, if you have more than one person (irregardless if you have weapons and/or music in your form) you will be in the Team Forms Division. Two, if you are an individual and you do music (irregardless if you also have weapons in your form) then you will be in the Musical Forms Division. **
Forms
- If you have to start over due to your owe negligence or memory lapse you will be allowed to do so once but will have .2 deducted from your final score.
Sparring
- Mouth guards, groin cups, foam head, foot, & hand pads are mandatory. (Ringstar sparring shoes that are NASKA approved are allowed). Face cage and rib guard are not required but HIGHLY recommended.
- Two (2) points for all kicks
- One (1) point for all punches
- Majority of judges to count a point. (Exception: The center judge will override the side judges to warn a competitor for head contact or excessive contact.)
- It takes a majority of the scoring judges to award 2 points.
- Light head contact will only be allowed in the Black Belt adult division.
- Face cages – If you are wearing this and allowed head contact you may make light contact to the face cage. If you are not allowed head contact you cannot hit the face cage.
- Matches will be two minutes long or first to 5 points
- If at the end of two minutes the match is tied it will go into sudden death overtime. The first person that scores a point will win the match.
- Exception – Grand Championship matches are 5 point spread matches not first to 5 points.
- Three penalty points will result in an automatic disqualification.
- Unable to spar due to injury
a. Illegal maneuver – If a fighter is unable to continue due to his opponent hitting him with an illegal maneuver the opponent will be disqualified. (NOTE: The judges must see the illegal move in order to disqualify any competitor.)
b. No fault – If a fighter is unable to continue but not because of an illegal move by his opponent this fighter will forfeit the match due to injury.
NOTE: Mr. James Dutton and Mr. Jason Dutton will have final say on rules questions or decisions. If you feel there has been a rules violation you must bring it to your center referee, in a respectable manner & timely manner. At all times you must treat the judges, timers & scorekeepers, fellow competitors, and spectators with the utmost respect! This is a martial arts tournament and as such disrespect will not be tolerated.
Team Event Rules
Team Form Rules
- Must have at least 2 people on a team. No maximum limit on team size.
- Music is optional and if you choose to do music you must bring your own sound system (with power supply).
- You will compete in the division of your highest team member.
- Example: If you have 8 orange belts & one black belt you will be competing in the black belt division.
- Weapons may be used but then you are subjected to all the weapon form rules (see above section on Weapon form rules)
** In deciding which division you compete in follow 2 simple rules. One, if you have more than one person (irregardless if you have weapons and/or music in your form) you will be in the Team Forms Division. Two, if you are an individual and you do music (irregardless if you also have weapons in your form) then you will be in the Musical Forms Division. **
Tag Team Sparring Rules
- 2 person teams (Black Belt Adults)
- Matches will be three minutes long or 9-point advantage (spread).
- If at the end of three minutes the match is tied it will go into sudden death overtime. The first person that scores a point will win the match.
i. You may continue to tag in and out during sudden death overtime.
- You must tag a total of 4 times per match.
- Points
- 2 Points for all Kicks
- 1 Point for all Punches
- Majority of judges to count a point.
i. It takes a majority of the scoring judges to award 2 points.
- Light head contact will be allowed.
- Unable to spar due to injury
- Illegal maneuver – If a fighter is unable to continue due to his opponent hitting him with an illegal maneuver the opponent’s team will be disqualified. (NOTE: The judges must see the illegal move in order to disqualify any competitor.)
- No fault – If a fighter is unable to continue but not because of an illegal move by his opponent this fighter’s team will forfeit the match due to injury.
NOTE: Mr. James Dutton and Mr. Jason Dutton will have final say on rules questions or decisions. If you feel there has been a rules violation you must bring it to your center referee, in a respectable manner & timely manner. At all times you must treat the judges, timers & scorekeepers, fellow competitors, and spectators with the utmost respect! This is a martial arts tournament and as such disrespect will not be tolerated.
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